Antkeeper  0.0.1
terrain-system.cpp File Reference
#include "game/systems/terrain-system.hpp"
#include "game/components/terrain-component.hpp"
#include "game/components/rigid-body-component.hpp"
#include "game/components/scene-component.hpp"
#include <engine/debug/log.hpp>
#include <engine/geom/primitives/box.hpp>
#include <engine/geom/brep/brep-mesh.hpp>
#include <engine/geom/brep/brep-operations.hpp>
#include <engine/physics/kinematics/rigid-body.hpp>
#include <engine/physics/kinematics/collider.hpp>
#include <engine/physics/kinematics/colliders/mesh-collider.hpp>
#include <engine/scene/static-mesh.hpp>
#include <engine/render/vertex-attribute-location.hpp>
#include <algorithm>
#include <execution>
#include <stdexcept>

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