Antkeeper
0.0.1
src
game
components
rigid-body-component.hpp
Go to the documentation of this file.
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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_GAME_RIGID_BODY_COMPONENT_HPP
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#define ANTKEEPER_GAME_RIGID_BODY_COMPONENT_HPP
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#include <
engine/physics/kinematics/rigid-body.hpp
>
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#include <memory>
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struct
rigid_body_component
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{
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std::unique_ptr<physics::rigid_body>
body
;
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};
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#endif
// ANTKEEPER_GAME_RIGID_BODY_COMPONENT_HPP
rigid-body.hpp
rigid_body_component
Definition:
rigid-body-component.hpp:27
rigid_body_component::body
std::unique_ptr< physics::rigid_body > body
Definition:
rigid-body-component.hpp:28