Antkeeper  0.0.1
vertex-attribute-location.hpp
Go to the documentation of this file.
1 /*
2  * Copyright (C) 2023 Christopher J. Howard
3  *
4  * This file is part of Antkeeper source code.
5  *
6  * Antkeeper source code is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * Antkeeper source code is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
20 #ifndef ANTKEEPER_RENDER_VERTEX_ATTRIBUTE_LOCATION_HPP
21 #define ANTKEEPER_RENDER_VERTEX_ATTRIBUTE_LOCATION_HPP
22 
23 #include <cstdint>
24 
25 namespace render {
26 
28 namespace vertex_attribute_location
29 {
30  enum: std::uint8_t
31  {
34 
36  uv,
37 
40 
43 
46 
49 
52 
55 
57  target
58  };
59 }
60 
61 } // namespace render
62 
63 #endif // ANTKEEPER_RENDER_VERTEX_ATTRIBUTE_LOCATION_HPP
@ barycentric
Vertex barycentric coordinates (vec3)
@ uv
Vertex UV texture coordinates (vec2)
High-level rendering.