Antkeeper
0.0.1
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Skeletal animation skeleton. More...
#include <skeleton.hpp>
Public Attributes | |
pose | bind_pose |
Bone-space bind pose of the skeleton. More... | |
pose | inverse_bind_pose |
Inverse skeleton-space bind pose of the skeleton. More... | |
std::vector< bone > | bones |
std::unordered_map< hash::fnv1a32_t, bone > | bone_map |
Maps bone names to bone identifiers. More... | |
Skeletal animation skeleton.
Definition at line 33 of file skeleton.hpp.
pose skeleton::bind_pose |
Bone-space bind pose of the skeleton.
Definition at line 36 of file skeleton.hpp.
std::unordered_map<hash::fnv1a32_t, bone> skeleton::bone_map |
Maps bone names to bone identifiers.
Definition at line 44 of file skeleton.hpp.
std::vector<bone> skeleton::bones |
Definition at line 41 of file skeleton.hpp.
pose skeleton::inverse_bind_pose |
Inverse skeleton-space bind pose of the skeleton.
Definition at line 39 of file skeleton.hpp.