Antkeeper  0.0.1
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spot-light.cpp
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1 /*
2  * Copyright (C) 2023 Christopher J. Howard
3  *
4  * This file is part of Antkeeper source code.
5  *
6  * Antkeeper source code is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * Antkeeper source code is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
21 #include <cmath>
22 
23 namespace scene {
24 
26 {
27  m_cutoff = cutoff;
28  m_cosine_cutoff = {std::cos(m_cutoff.x()), std::cos(m_cutoff.y())};
29 }
30 
31 void spot_light::transformed()
32 {
33  m_direction = get_transform().rotation * math::fvec3{0.0f, 0.0f, -1.0f};
34 }
35 
36 } // namespace scene
constexpr const transform_type & get_transform() const noexcept
Returns the transform of the object.
Definition: object.hpp:127
void set_cutoff(const math::fvec2 &cutoff)
Sets the spot light cutoff angles.
Definition: spot-light.cpp:25
3D scene.
Definition: context.hpp:28
quaternion_type rotation
Rotation quaternion.
Definition: transform.hpp:53
n-dimensional vector.
Definition: vector.hpp:44
constexpr element_type & x() noexcept
Returns a reference to the first element.
Definition: vector.hpp:164
constexpr element_type & y() noexcept
Returns a reference to the second element.
Definition: vector.hpp:180