Antkeeper
0.0.1
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#include "game/game.hpp"
Go to the source code of this file.
Namespaces | |
menu | |
Functions | |
void | menu::init_menu_item_index (::game &ctx, hash::fnv1a32_t menu_name) |
void | menu::setup_animations (::game &ctx) |
void | menu::clear_callbacks (::game &ctx) |
void | menu::remove_text_from_ui (::game &ctx) |
void | menu::delete_text (::game &ctx) |
void | menu::delete_animations (::game &ctx) |
void | menu::fade_in (::game &ctx, const std::function< void()> &end_callback) |
void | menu::fade_out (::game &ctx, const std::function< void()> &end_callback) |
void | menu::fade_in_bg (::game &ctx) |
void | menu::fade_out_bg (::game &ctx) |
void | menu::update_text_color (::game &ctx) |
void | menu::update_text_font (::game &ctx) |
void | menu::align_text (::game &ctx, bool center, bool has_back, float anchor_y) |
void | menu::refresh_text (::game &ctx) |
void | menu::add_text_to_ui (::game &ctx) |