Antkeeper
0.0.1
|
Functions | |
void | init_menu_item_index (::game &ctx, hash::fnv1a32_t menu_name) |
void | update_text_font (::game &ctx) |
void | update_text_color (::game &ctx) |
void | align_text (::game &ctx, bool center, bool has_back, float anchor_y) |
void | refresh_text (::game &ctx) |
void | add_text_to_ui (::game &ctx) |
void | remove_text_from_ui (::game &ctx) |
void | delete_text (::game &ctx) |
void | delete_animations (::game &ctx) |
void | clear_callbacks (::game &ctx) |
void | setup_animations (::game &ctx) |
void | fade_in (::game &ctx, const std::function< void()> &end_callback) |
void | fade_out (::game &ctx, const std::function< void()> &end_callback) |
void | fade_in_bg (::game &ctx) |
void | fade_out_bg (::game &ctx) |
void menu::align_text | ( | ::game & | ctx, |
bool | center, | ||
bool | has_back, | ||
float | anchor_y | ||
) |
void menu::fade_in | ( | ::game & | ctx, |
const std::function< void()> & | end_callback | ||
) |
void menu::fade_out | ( | ::game & | ctx, |
const std::function< void()> & | end_callback | ||
) |
void menu::init_menu_item_index | ( | ::game & | ctx, |
hash::fnv1a32_t | menu_name | ||
) |