Antkeeper  0.0.1
Functions
menu Namespace Reference

Functions

void init_menu_item_index (::game &ctx, hash::fnv1a32_t menu_name)
 
void update_text_font (::game &ctx)
 
void update_text_color (::game &ctx)
 
void align_text (::game &ctx, bool center, bool has_back, float anchor_y)
 
void refresh_text (::game &ctx)
 
void add_text_to_ui (::game &ctx)
 
void remove_text_from_ui (::game &ctx)
 
void delete_text (::game &ctx)
 
void delete_animations (::game &ctx)
 
void clear_callbacks (::game &ctx)
 
void setup_animations (::game &ctx)
 
void fade_in (::game &ctx, const std::function< void()> &end_callback)
 
void fade_out (::game &ctx, const std::function< void()> &end_callback)
 
void fade_in_bg (::game &ctx)
 
void fade_out_bg (::game &ctx)
 

Function Documentation

◆ add_text_to_ui()

void menu::add_text_to_ui ( ::game ctx)

Definition at line 166 of file menu.cpp.

◆ align_text()

void menu::align_text ( ::game ctx,
bool  center,
bool  has_back,
float  anchor_y 
)

Definition at line 73 of file menu.cpp.

◆ clear_callbacks()

void menu::clear_callbacks ( ::game ctx)

Definition at line 197 of file menu.cpp.

◆ delete_animations()

void menu::delete_animations ( ::game ctx)

Definition at line 191 of file menu.cpp.

◆ delete_text()

void menu::delete_text ( ::game ctx)

Definition at line 186 of file menu.cpp.

◆ fade_in()

void menu::fade_in ( ::game ctx,
const std::function< void()> &  end_callback 
)

Definition at line 233 of file menu.cpp.

◆ fade_in_bg()

void menu::fade_in_bg ( ::game ctx)

Definition at line 276 of file menu.cpp.

◆ fade_out()

void menu::fade_out ( ::game ctx,
const std::function< void()> &  end_callback 
)

Definition at line 263 of file menu.cpp.

◆ fade_out_bg()

void menu::fade_out_bg ( ::game ctx)

Definition at line 283 of file menu.cpp.

◆ init_menu_item_index()

void menu::init_menu_item_index ( ::game ctx,
hash::fnv1a32_t  menu_name 
)

Definition at line 31 of file menu.cpp.

◆ refresh_text()

void menu::refresh_text ( ::game ctx)

Definition at line 156 of file menu.cpp.

◆ remove_text_from_ui()

void menu::remove_text_from_ui ( ::game ctx)

Definition at line 176 of file menu.cpp.

◆ setup_animations()

void menu::setup_animations ( ::game ctx)

Definition at line 206 of file menu.cpp.

◆ update_text_color()

void menu::update_text_color ( ::game ctx)

Definition at line 59 of file menu.cpp.

◆ update_text_font()

void menu::update_text_font ( ::game ctx)

Definition at line 44 of file menu.cpp.