Antkeeper  0.0.1
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spring-to-constraint.hpp
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1 /*
2  * Copyright (C) 2023 Christopher J. Howard
3  *
4  * This file is part of Antkeeper source code.
5  *
6  * Antkeeper source code is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * Antkeeper source code is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
20 #ifndef ANTKEEPER_GAME_SPRING_TO_CONSTRAINT_HPP
21 #define ANTKEEPER_GAME_SPRING_TO_CONSTRAINT_HPP
22 
23 #include <engine/entity/id.hpp>
25 #include <engine/math/vector.hpp>
26 
27 
32 {
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38 
41 
44 
47 };
48 
49 
50 #endif // ANTKEEPER_GAME_SPRING_TO_CONSTRAINT_HPP
Numeric spring.
Definition: spring.hpp:61
entt::entity id
Entity ID type.
Definition: id.hpp:28
Springs to a target entity.
physics::numeric_spring< math::fvec4, float > rotation
Rotation spring.
physics::numeric_spring< math::fvec3, float > translation
Translation spring.
bool spring_rotation
Spring rotation.
bool spring_translation
Spring translation.
entity::id target
Target entity ID.