Antkeeper  0.0.1
gamepad-events.hpp
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1 /*
2  * Copyright (C) 2023 Christopher J. Howard
3  *
4  * This file is part of Antkeeper source code.
5  *
6  * Antkeeper source code is free software: you can redistribute it and/or modify
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19 
20 #ifndef ANTKEEPER_INPUT_GAMEPAD_EVENTS_HPP
21 #define ANTKEEPER_INPUT_GAMEPAD_EVENTS_HPP
22 
25 
26 namespace input {
27 
28 class gamepad;
29 
34 {
36  gamepad* gamepad{nullptr};
37 
40 };
41 
46 {
48  gamepad* gamepad{nullptr};
49 
52 };
53 
58 {
60  gamepad* gamepad{nullptr};
61 
64 
66  float position{0.0f};
67 };
68 
69 } // namespace input
70 
71 #endif // ANTKEEPER_INPUT_GAMEPAD_EVENTS_HPP
A virtual gamepad which generates gamepad-related input events.
Definition: gamepad.hpp:49
Input devices, events, and mapping.
gamepad_button
Gamepad buttons.
@ gamepad
Gamepad input device.
gamepad_axis
Gamepad axes.
Event generated when a gamepad axis has been moved.
float position
Position of the gamepad axis, on [-1, 1].
gamepad_axis axis
Gamepad axis being moved.
Event generated when a gamepad button has been pressed.
gamepad_button button
Gamepad button being pressed.
Event generated when a gamepad button has been released.
gamepad_button button
Gamepad button being released.