Antkeeper  0.0.1
gamepad-button.hpp
Go to the documentation of this file.
1 /*
2  * Copyright (C) 2023 Christopher J. Howard
3  *
4  * This file is part of Antkeeper source code.
5  *
6  * Antkeeper source code is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * Antkeeper source code is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
20 #ifndef ANTKEEPER_INPUT_GAMEPAD_BUTTON_HPP
21 #define ANTKEEPER_INPUT_GAMEPAD_BUTTON_HPP
22 
23 #include <cstdint>
24 
25 namespace input {
26 
28 enum class gamepad_button: std::uint8_t
29 {
31  a,
32 
34  b,
35 
37  x,
38 
40  y,
41 
43  back,
44 
46  guide,
47 
49  start,
50 
52  left_stick,
53 
56 
59 
62 
64  dpad_up,
65 
67  dpad_down,
68 
70  dpad_left,
71 
74 };
75 
76 } // namespace input
77 
78 #endif // ANTKEEPER_INPUT_GAMEPAD_BUTTON_HPP
Input devices, events, and mapping.
gamepad_button
Gamepad buttons.
@ dpad_down
D-pad down button.
@ dpad_up
D-pad up button.
@ left_shoulder
Left shoulder button.
@ back
Back button.
@ dpad_left
D-pad left button.
@ right_stick
Right stick button.
@ guide
Guide button.
@ dpad_right
D-pad right button.
@ left_stick
Left stick button.
@ right_shoulder
Right shoulder button.
@ start
Start button.