Antkeeper
0.0.1
src
engine
input
action-events.hpp
Go to the documentation of this file.
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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_INPUT_ACTION_EVENTS_HPP
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#define ANTKEEPER_INPUT_ACTION_EVENTS_HPP
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namespace
input
{
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class
action
;
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struct
action_activated_event
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{
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action
*
action
{
nullptr
};
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};
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struct
action_active_event
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{
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action
*
action
{
nullptr
};
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float
input_value
{0.0f};
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};
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struct
action_deactivated_event
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{
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action
*
action
{
nullptr
};
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};
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}
// namespace input
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#endif
// ANTKEEPER_INPUT_ACTION_EVENTS_HPP
input::action
Evaluates an activation state given input values and publishes events on activation state changes.
Definition:
action.hpp:33
input
Input devices, events, and mapping.
Definition:
action-events.hpp:23
input::action_activated_event
Event generated when an action has been activated.
Definition:
action-events.hpp:31
input::action_active_event
Event generated while an action is active.
Definition:
action-events.hpp:40
input::action_active_event::input_value
float input_value
Control input value.
Definition:
action-events.hpp:45
input::action_deactivated_event
Event generated when an action has been deactivated.
Definition:
action-events.hpp:52