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void | command::translate (entity::registry ®istry, entity::id eid, const math::fvec3 &translation) |
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void | command::rotate (entity::registry ®istry, entity::id eid, float angle, const math::fvec3 &axis) |
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void | command::move_to (entity::registry ®istry, entity::id eid, const math::fvec3 &position) |
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void | command::warp_to (entity::registry ®istry, entity::id eid, const math::fvec3 &position) |
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void | command::set_scale (entity::registry ®istry, entity::id eid, const math::fvec3 &scale) |
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void | command::set_transform (entity::registry ®istry, entity::id eid, const math::transform< float > &transform) |
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void | command::place (entity::registry ®istry, entity::id eid, entity::id celestial_body_id, double altitude, double latitude, double longitude) |
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void | command::assign_render_layers (entity::registry ®istry, entity::id eid, std::uint8_t layer_mask) |
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math::transform< float > | command::get_local_transform (entity::registry ®istry, entity::id eid) |
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math::transform< float > | command::get_world_transform (entity::registry ®istry, entity::id eid) |
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