Antkeeper
0.0.1
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#include "game/ant/ant-morphogenesis.hpp"
#include "game/ant/ant-bone-set.hpp"
#include "game/ant/ant-skeleton.hpp"
#include <engine/render/material.hpp>
#include <engine/render/vertex-attribute-location.hpp>
#include <engine/math/quaternion.hpp>
#include <engine/debug/log.hpp>
#include <engine/geom/primitives/box.hpp>
#include <engine/animation/bone.hpp>
#include <unordered_set>
#include <optional>
Go to the source code of this file.
Functions | |
std::unique_ptr< render::model > | ant_morphogenesis (const ant_phenome &phenome) |
Generates a 3D model of an ant given its phenome. More... | |
std::unique_ptr<render::model> ant_morphogenesis | ( | const ant_phenome & | phenome | ) |
Generates a 3D model of an ant given its phenome.
phenome | Ant phenome. |
Definition at line 259 of file ant-morphogenesis.cpp.