Antkeeper  0.0.1
texture-2d.hpp
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4  * This file is part of Antkeeper source code.
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19 
20 #ifndef ANTKEEPER_GL_TEXTURE_2D_HPP
21 #define ANTKEEPER_GL_TEXTURE_2D_HPP
22 
23 #include <engine/gl/texture.hpp>
24 
25 namespace gl {
26 
30 class texture_2d: public texture
31 {
32 public:
33  texture_2d(std::uint16_t width, std::uint16_t height, gl::pixel_type type = gl::pixel_type::uint_8, gl::pixel_format format = gl::pixel_format::rgba, gl::transfer_function transfer_function = gl::transfer_function::linear, const std::byte* data = nullptr);
34 
35  [[nodiscard]] inline constexpr texture_type get_texture_type() const noexcept override
36  {
38  }
39 
41  void resize(std::uint16_t width, std::uint16_t height, gl::pixel_type type, gl::pixel_format format, gl::transfer_function transfer_function, const std::byte* data) override;
42 
50  void resize(std::uint16_t width, std::uint16_t height, const std::byte* data);
51 
53  void set_wrapping(gl::texture_wrapping wrap_s, texture_wrapping wrap_t) override;
54 };
55 
56 } // namespace gl
57 
58 #endif // ANTKEEPER_GL_TEXTURE_2D_HPP
A 2D texture which can be uploaded to shaders via shader inputs.
Definition: texture-2d.hpp:31
constexpr texture_type get_texture_type() const noexcept override
Returns the texture type.
Definition: texture-2d.hpp:35
texture_2d(std::uint16_t width, std::uint16_t height, gl::pixel_type type=gl::pixel_type::uint_8, gl::pixel_format format=gl::pixel_format::rgba, gl::transfer_function transfer_function=gl::transfer_function::linear, const std::byte *data=nullptr)
Definition: texture-2d.cpp:24
void set_wrapping(gl::texture_wrapping wrap_s, texture_wrapping wrap_t) override
Sets the texture wrapping modes.
Definition: texture-2d.cpp:38
void resize(std::uint16_t width, std::uint16_t height, gl::pixel_type type, gl::pixel_format format, gl::transfer_function transfer_function, const std::byte *data) override
Resizes the texture.
Definition: texture-2d.cpp:28
Abstract base class for 1D, 2D, 3D, and cube textures which can be uploaded to shaders via shader inp...
Definition: texture.hpp:47
Graphics library interface.
transfer_function
Texture sampling transfer function.
@ linear
Linear transfer function.
pixel_format
@ rgba
Red, green, blue, alpha.
pixel_type
Definition: pixel-type.hpp:28
texture_type
Texture types.
@ two_dimensional
2D texture.
Text and typography.
Definition: bitmap-font.cpp:24