Antkeeper
0.0.1
src
game
systems
subterrain-system.cpp
Go to the documentation of this file.
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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "
game/systems/subterrain-system.hpp
"
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subterrain_system::subterrain_system
(
entity::registry
&
registry
, ::
resource_manager
*
resource_manager
):
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updatable_system
(
registry
)
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{}
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subterrain_system::~subterrain_system
()
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{}
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void
subterrain_system::update
(
float
t,
float
dt)
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{}
resource_manager
Manages the loading, caching, and saving of resources.
Definition:
resource-manager.hpp:38
subterrain_system::update
virtual void update(float t, float dt)
Perform's a system's update() function.
Definition:
subterrain-system.cpp:29
subterrain_system::~subterrain_system
~subterrain_system()
Definition:
subterrain-system.cpp:26
subterrain_system::subterrain_system
subterrain_system(entity::registry ®istry, ::resource_manager *resource_manager)
Definition:
subterrain-system.cpp:22
updatable_system
Abstract base class for updatable systems.
Definition:
updatable-system.hpp:30
entity::registry
entt::registry registry
Component registry type.
Definition:
registry.hpp:28
subterrain-system.hpp