20 #ifndef ANTKEEPER_GAME_UPDATABLE_SYSTEM_HPP
21 #define ANTKEEPER_GAME_UPDATABLE_SYSTEM_HPP
45 virtual void update(
float t,
float dt) = 0;
Abstract base class for updatable systems.
virtual void update(float t, float dt)=0
Perform's a system's update() function.
updatable_system(entity::registry ®istry)
Creates an updatable system.
entity::registry & registry
Registry on which the system operate.
entt::registry registry
Component registry type.