Antkeeper  0.0.1
Public Attributes | List of all members
gl::pipeline_input_assembly_state Struct Reference

Pipeline input assembly state. More...

#include <pipeline-input-assembly-state.hpp>

Public Attributes

primitive_topology topology {primitive_topology::triangle_list}
 Primitive topology. More...
 
bool primitive_restart_enabled {false}
 Controls whether a special vertex index value is treated as restarting the assembly of primitives. More...
 

Detailed Description

Pipeline input assembly state.

Definition at line 29 of file pipeline-input-assembly-state.hpp.

Member Data Documentation

◆ primitive_restart_enabled

bool gl::pipeline_input_assembly_state::primitive_restart_enabled {false}

Controls whether a special vertex index value is treated as restarting the assembly of primitives.

Definition at line 35 of file pipeline-input-assembly-state.hpp.

◆ topology

primitive_topology gl::pipeline_input_assembly_state::topology {primitive_topology::triangle_list}

Primitive topology.

Definition at line 32 of file pipeline-input-assembly-state.hpp.


The documentation for this struct was generated from the following file: