20 #ifndef ANTKEEPER_GAME_SPATIAL_SYSTEM_HPP
21 #define ANTKEEPER_GAME_SPATIAL_SYSTEM_HPP
24 #include <entt/entt.hpp>
32 virtual void update(
float t,
float dt);
36 entt::observer updated_unconstrained_transforms;
virtual void update(float t, float dt)
Perform's a system's update() function.
spatial_system(entity::registry ®istry)
Abstract base class for updatable systems.
entity::registry & registry
Registry on which the system operate.
entt::registry registry
Component registry type.