Antkeeper
0.0.1
src
engine
ai
steering
behavior
seek.hpp
Go to the documentation of this file.
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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_AI_STEERING_BEHAVIOR_SEEK_HPP
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#define ANTKEEPER_AI_STEERING_BEHAVIOR_SEEK_HPP
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#include <
engine/ai/steering/agent.hpp
>
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#include <
engine/math/vector.hpp
>
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namespace
ai
{
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namespace
steering {
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namespace
behavior {
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[[nodiscard]]
math::fvec3
seek
(
const
agent& agent,
const
math::fvec3
&
target
);
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}
// namespace behavior
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}
// namespace steering
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}
// namespace ai
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#endif
// ANTKEEPER_AI_STEERING_BEHAVIOR_SEEK_HPP
agent.hpp
ai::steering::behavior::seek
math::fvec3 seek(const agent &agent, const math::fvec3 &target)
Attempts to steer an agent so that it moves toward a target.
Definition:
seek.cpp:26
ai
Artificial intelligence (AI)
Definition:
ai.hpp:24
render::vertex_attribute_location::target
@ target
Vertex morph target (vec3)
Definition:
vertex-attribute-location.hpp:57
math::vector
n-dimensional vector.
Definition:
vector.hpp:44
vector.hpp