Antkeeper
0.0.1
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#include "game/systems/physics-system.hpp"
#include "game/components/rigid-body-component.hpp"
#include "game/components/rigid-body-constraint-component.hpp"
#include "game/components/transform-component.hpp"
#include "game/components/scene-component.hpp"
#include <algorithm>
#include <engine/debug/log.hpp>
#include <engine/entity/id.hpp>
#include <engine/physics/kinematics/colliders/plane-collider.hpp>
#include <engine/physics/kinematics/colliders/sphere-collider.hpp>
#include <engine/physics/kinematics/colliders/box-collider.hpp>
#include <engine/physics/kinematics/colliders/capsule-collider.hpp>
#include <engine/physics/kinematics/colliders/mesh-collider.hpp>
#include <engine/geom/closest-point.hpp>
#include <execution>