Antkeeper  0.0.1
mapping-type.hpp
Go to the documentation of this file.
1 /*
2  * Copyright (C) 2023 Christopher J. Howard
3  *
4  * This file is part of Antkeeper source code.
5  *
6  * Antkeeper source code is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * Antkeeper source code is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
20 #ifndef ANTKEEPER_INPUT_MAPPING_TYPE_HPP
21 #define ANTKEEPER_INPUT_MAPPING_TYPE_HPP
22 
23 #include <cstdint>
24 
25 namespace input {
26 
32 enum class mapping_type: std::uint8_t
33 {
36 
39 
41  key,
42 
45 
48 
51 };
52 
53 } // namespace input
54 
55 #endif // ANTKEEPER_INPUT_MAPPING_TYPE_HPP
Input devices, events, and mapping.
mapping_type
Input mapping types.
@ gamepad_axis
Gamepad axis mapping.
@ key
Key mapping.
@ mouse_button
Mouse button mapping.
@ mouse_scroll
Mouse scroll mapping.
@ mouse_motion
Mouse motion mapping.
@ gamepad_button
Gamepad button mapping.