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framebuffer-usage-bits.hpp File Reference
#include <cstdint>

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Namespaces

 gl
 Graphics library interface.
 

Enumerations

enum  : std::uint8_t { gl::color_attachment_bit = 0b001 , gl::depth_attachment_bit = 0b010 , gl::stencil_attachment_bit = 0b100 , gl::depth_stencil_attachment_bits = 0b110 }
 Framebuffer attachment usage bits. More...