Antkeeper
0.0.1
src
engine
input
device.cpp
Go to the documentation of this file.
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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <
engine/input/device.hpp
>
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namespace
input
{
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void
device::connect
()
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{
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connected =
true
;
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connected_publisher.publish({
this
});
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}
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void
device::disconnect
()
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{
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connected =
false
;
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disconnected_publisher.publish({
this
});
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}
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void
device::set_uuid
(const ::uuid&
id
)
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{
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uuid
=
id
;
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}
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}
// namespace input
input::device::connect
void connect()
Simulates the device being connected.
Definition:
device.cpp:24
input::device::set_uuid
void set_uuid(const ::uuid &id)
Sets the universally unique identifier (UUID) of this input device.
Definition:
device.cpp:36
input::device::disconnect
void disconnect()
Simulates the device being disconnected.
Definition:
device.cpp:30
device.hpp
entity::id
entt::entity id
Entity ID type.
Definition:
id.hpp:28
input
Input devices, events, and mapping.
Definition:
action-events.hpp:23
uuid
128-bit universally unique identifier (UUID).
Definition:
uuid.hpp:32