20 #ifndef ANTKEEPER_GL_CUBE_MAP_LAYOUT_HPP
21 #define ANTKEEPER_GL_CUBE_MAP_LAYOUT_HPP
Graphics library interface.
cube_map_layout
Cube map layout types.
@ column
Faces are stored consecutively in a vertical column.
@ spherical
Faces are stored in a spherical projection.
@ horizontal_cross
Faces are stored in a horizontal cross.
@ equirectangular
Faces are stored in an equirectangular projection.
@ vertical_cross
Faces are stored in a vertical cross.
@ row
Faces are stored consecutively in a horizontal row.