Antkeeper
0.0.1
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#include <render-system.hpp>
Public Member Functions | |
render_system (entity::registry ®istry) | |
~render_system () | |
virtual void | update (float t, float dt) |
Perform's a system's update() function. More... | |
void | draw (float alpha) |
void | add_layer (scene::collection *layer) |
void | remove_layers () |
void | set_renderer (::render::renderer *renderer) |
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updatable_system (entity::registry ®istry) | |
Creates an updatable system. More... | |
Additional Inherited Members | |
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entity::registry & | registry |
Registry on which the system operate. More... | |
Definition at line 34 of file render-system.hpp.
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explicit |
Definition at line 26 of file render-system.cpp.
render_system::~render_system | ( | ) |
Definition at line 40 of file render-system.cpp.
void render_system::add_layer | ( | scene::collection * | layer | ) |
Definition at line 82 of file render-system.cpp.
void render_system::draw | ( | float | alpha | ) |
Definition at line 71 of file render-system.cpp.
void render_system::remove_layers | ( | ) |
Definition at line 87 of file render-system.cpp.
void render_system::set_renderer | ( | ::render::renderer * | renderer | ) |
Definition at line 92 of file render-system.cpp.
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virtual |
Perform's a system's update() function.
t | Total elapsed time, in seconds. |
dt | Delta time, in seconds. |
Implements updatable_system.
Definition at line 49 of file render-system.cpp.