30 [&ctx](
const auto&
event)
32 ctx.window->set_fullscreen(!ctx.window->is_fullscreen());
42 [&ctx](
const auto&
event)
44 ::graphics::save_screenshot(ctx);
input::action_map window_action_map
std::vector< std::shared_ptr<::event::subscription > > event_subscriptions
input::action fullscreen_action
input::action screenshot_action
Publish-subscribe messaging.
void enable_window_controls(::game &ctx)
void setup_window_controls(::game &ctx)
void disable_window_controls(::game &ctx)