Antkeeper
0.0.1
src
game
strings.cpp
Go to the documentation of this file.
1
/*
2
* Copyright (C) 2023 Christopher J. Howard
3
*
4
* This file is part of Antkeeper source code.
5
*
6
* Antkeeper source code is free software: you can redistribute it and/or modify
7
* it under the terms of the GNU General Public License as published by
8
* the Free Software Foundation, either version 3 of the License, or
9
* (at your option) any later version.
10
*
11
* Antkeeper source code is distributed in the hope that it will be useful,
12
* but WITHOUT ANY WARRANTY; without even the implied warranty of
13
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14
* GNU General Public License for more details.
15
*
16
* You should have received a copy of the GNU General Public License
17
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
18
*/
19
20
#include "
game/strings.hpp
"
21
#include <format>
22
23
std::string
get_string
(const ::game& ctx,
hash::fnv1a32_t
key)
24
{
25
if
(
auto
i = ctx.string_map->find(key); i != ctx.string_map->end())
26
{
27
return
i->second;
28
}
29
30
return
std::format
(
"${:x}"
, key.value);
31
}
gl::format
format
Image and vertex formats.
Definition:
format.hpp:29
get_string
std::string get_string(const ::game &ctx, hash::fnv1a32_t key)
Returns a localized string.
Definition:
strings.cpp:23
strings.hpp
hash::types::fnv1a32_t
32-bit FNV-1a hash value.
Definition:
fnv1a.hpp:117