Antkeeper
0.0.1
src
engine
gl
shader-variable-type.hpp
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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_GL_SHADER_VARIABLE_TYPE_HPP
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#define ANTKEEPER_GL_SHADER_VARIABLE_TYPE_HPP
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#include <cstdint>
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namespace
gl
{
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enum class
shader_variable_type
: std::uint8_t
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{
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bvec1
,
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bvec2
,
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bvec3
,
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bvec4
,
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ivec1
,
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ivec2
,
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ivec3
,
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ivec4
,
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uvec1
,
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uvec2
,
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uvec3
,
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uvec4
,
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fvec1
,
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fvec2
,
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fvec3
,
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fvec4
,
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fmat2
,
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fmat3
,
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fmat4
,
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texture_1d
,
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texture_2d
,
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texture_3d
,
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texture_cube
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};
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}
// namespace gl
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#endif
// ANTKEEPER_GL_SHADER_VARIABLE_TYPE_HPP
gl::texture_cube
Cube texture.
Definition:
texture.hpp:243
gl
Graphics library interface.
Definition:
window.hpp:28
gl::shader_variable_type
shader_variable_type
Shader variable data types.
Definition:
shader-variable-type.hpp:31
gl::shader_variable_type::fmat3
@ fmat3
gl::shader_variable_type::fvec3
@ fvec3
gl::shader_variable_type::uvec4
@ uvec4
gl::shader_variable_type::uvec2
@ uvec2
gl::shader_variable_type::texture_3d
@ texture_3d
gl::shader_variable_type::ivec2
@ ivec2
gl::shader_variable_type::bvec3
@ bvec3
gl::shader_variable_type::texture_1d
@ texture_1d
gl::shader_variable_type::fvec1
@ fvec1
gl::shader_variable_type::ivec4
@ ivec4
gl::shader_variable_type::bvec1
@ bvec1
gl::shader_variable_type::uvec1
@ uvec1
gl::shader_variable_type::ivec3
@ ivec3
gl::shader_variable_type::fmat4
@ fmat4
gl::shader_variable_type::uvec3
@ uvec3
gl::shader_variable_type::fvec4
@ fvec4
gl::shader_variable_type::fmat2
@ fmat2
gl::shader_variable_type::fvec2
@ fvec2
gl::shader_variable_type::ivec1
@ ivec1
gl::shader_variable_type::bvec2
@ bvec2
gl::shader_variable_type::texture_2d
@ texture_2d
gl::shader_variable_type::bvec4
@ bvec4