Antkeeper  0.0.1
sculpturing-loader.cpp
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1 /*
2  * Copyright (C) 2023 Christopher J. Howard
3  *
4  * This file is part of Antkeeper source code.
5  *
6  * Antkeeper source code is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * Antkeeper source code is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
25 #include <engine/gl/texture-2d.hpp>
26 #include <stdexcept>
27 
28 using namespace ::ant;
29 
30 static void deserialize_sculpturing_phene(phene::sculpturing& phene, const json& phene_element, resource_manager* resource_manager)
31 {
32  phene.normal_map = nullptr;
33  phene.roughness = 0.0f;
34 
35  // Load normal map
36  if (auto element = phene_element.find("normal_map"); element != phene_element.end())
37  phene.normal_map = resource_manager->load<gl::texture_2d>(element->get<std::string>());
38 
39  // Parse roughness
40  if (auto element = phene_element.find("roughness"); element != phene_element.end())
41  phene.roughness = element->get<float>();
42 }
43 
44 template <>
45 gene::sculpturing* resource_loader<gene::sculpturing>::load(resource_manager* resource_manager, PHYSFS_File* file, const std::filesystem::path& path)
46 {
47  // Load JSON data
49 
50  // Validate gene file
51  auto sculpturing_element = data->find("sculpturing");
52  if (sculpturing_element == data->end())
53  throw std::runtime_error("Invalid sculpturing gene.");
54 
55  // Allocate gene
57 
58  // Deserialize gene
59  gene::deserialize_gene(*sculpturing, &deserialize_sculpturing_phene, *sculpturing_element, resource_manager);
60 
61  // Free JSON data
62  delete data;
63 
64  return sculpturing;
65 }
A 2D texture which can be uploaded to shaders via shader inputs.
Definition: texture-2d.hpp:31
static T * load(resource_manager *resourceManager, PHYSFS_File *file, const std::filesystem::path &path)
Loads resource data.
Loads resources.
T * load(const std::filesystem::path &path)
Loads the requested resource.
nlohmann::json json
JSON data.
Definition: json.hpp:26
polyphenic_gene< phene::sculpturing > sculpturing
Polyphenic sculpturing gene.
void deserialize_gene(monophenic_gene< T > &gene, void(*deserialize_phene)(T &, const json &, resource_manager *), const json &gene_element, resource_manager *resource_manager)
Deserializes a gene.
Definition: gene-loader.hpp:43
Definition: caste.hpp:25