Antkeeper
0.0.1
src
engine
gl
sampler-filter.hpp
Go to the documentation of this file.
1
/*
2
* Copyright (C) 2023 Christopher J. Howard
3
*
4
* This file is part of Antkeeper source code.
5
*
6
* Antkeeper source code is free software: you can redistribute it and/or modify
7
* it under the terms of the GNU General Public License as published by
8
* the Free Software Foundation, either version 3 of the License, or
9
* (at your option) any later version.
10
*
11
* Antkeeper source code is distributed in the hope that it will be useful,
12
* but WITHOUT ANY WARRANTY; without even the implied warranty of
13
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14
* GNU General Public License for more details.
15
*
16
* You should have received a copy of the GNU General Public License
17
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
18
*/
19
20
#ifndef ANTKEEPER_GL_SAMPLER_FILTER_HPP
21
#define ANTKEEPER_GL_SAMPLER_FILTER_HPP
22
23
#include <cstdint>
24
25
namespace
gl
{
26
28
enum class
sampler_filter
: std::uint8_t
29
{
31
nearest
,
32
34
linear
35
};
36
37
}
// namespace gl
38
39
#endif
// ANTKEEPER_GL_SAMPLER_FILTER_HPP
gl
Graphics library interface.
Definition:
window.hpp:28
gl::sampler_filter
sampler_filter
Filters used for texture lookups.
Definition:
sampler-filter.hpp:29
gl::sampler_filter::linear
@ linear
Linear filtering.
gl::sampler_filter::nearest
@ nearest
Nearest filtering.