Antkeeper  0.0.1
sampler-address-mode.hpp
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1 /*
2  * Copyright (C) 2023 Christopher J. Howard
3  *
4  * This file is part of Antkeeper source code.
5  *
6  * Antkeeper source code is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * Antkeeper source code is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14  * GNU General Public License for more details.
15  *
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18  */
19 
20 #ifndef ANTKEEPER_GL_SAMPLER_ADDRESS_MODE_HPP
21 #define ANTKEEPER_GL_SAMPLER_ADDRESS_MODE_HPP
22 
23 #include <cstdint>
24 
25 namespace gl {
26 
28 enum class sampler_address_mode: std::uint8_t
29 {
31  repeat,
32 
35 
38 
41 
44 };
45 
46 } // namespace gl
47 
48 #endif // ANTKEEPER_GL_SAMPLER_ADDRESS_MODE_HPP
Graphics library interface.
Definition: window.hpp:28
sampler_address_mode
Behaviors of sampling with texture coordinates outside an image.
@ mirrored_repeat
Mirrored repeat wrap mode.
@ repeat
Repeat wrap mode.
@ clamp_to_edge
Clamp to edge wrap mode.
@ clamp_to_border
Clamp to border wrap mode.
@ mirror_clamp_to_edge
Mirror clamp to edge wrap mode.