Antkeeper  0.0.1
phene/eyes.hpp
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1 /*
2  * Copyright (C) 2023 Christopher J. Howard
3  *
4  * This file is part of Antkeeper source code.
5  *
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19 
20 #ifndef ANTKEEPER_GAME_ANT_PHENE_EYES_HPP
21 #define ANTKEEPER_GAME_ANT_PHENE_EYES_HPP
22 
23 #include <engine/render/model.hpp>
24 
25 namespace ant {
26 namespace phene {
27 
33 struct eyes
34 {
37 
39  bool present;
40 
42  float length;
43 
45  float width;
46 
48  float height;
49 
52 };
53 
54 } // namespace phene
55 } // namespace ant
56 
57 #endif // ANTKEEPER_GAME_ANT_PHENE_EYES_HPP
Definition: caste.hpp:25
Ant eyes phene.
Definition: phene/eyes.hpp:34
float length
Eye length, in mesosomal lengths.
Definition: phene/eyes.hpp:42
int ommatidia_count
Number of ommatidia.
Definition: phene/eyes.hpp:51
float height
Eye height, in mesosomal lengths.
Definition: phene/eyes.hpp:48
float width
Eye width, in mesosomal lengths.
Definition: phene/eyes.hpp:45
render::model * model
3D model of the eyes, if present.
Definition: phene/eyes.hpp:36
bool present
Indicates whether eyes are present.
Definition: phene/eyes.hpp:39