Antkeeper
0.0.1
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#include <engine/animation/skeleton.hpp>
#include <engine/geom/primitives/box.hpp>
#include <engine/gl/primitive-topology.hpp>
#include <engine/gl/vertex-array.hpp>
#include <engine/gl/vertex-buffer.hpp>
#include <engine/render/material.hpp>
#include <engine/utility/hash/fnv1a.hpp>
#include <cstdint>
#include <memory>
#include <string>
#include <vector>
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Classes | |
struct | render::model_group |
Part of a model which is associated with exactly one material. More... | |
class | render::model |
Namespaces | |
render | |
High-level rendering. | |