Antkeeper  0.0.1
pause-menu-state.hpp
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1 /*
2  * Copyright (C) 2023 Christopher J. Howard
3  *
4  * This file is part of Antkeeper source code.
5  *
6  * Antkeeper source code is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * Antkeeper source code is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
20 #ifndef ANTKEEPER_PAUSE_MENU_STATE_HPP
21 #define ANTKEEPER_PAUSE_MENU_STATE_HPP
22 
24 #include <engine/scene/text.hpp>
25 #include <memory>
26 
28 {
29 public:
30  explicit pause_menu_state(::game& ctx);
31  virtual ~pause_menu_state();
32 
33 private:
34  std::unique_ptr<scene::text> resume_text;
35  std::unique_ptr<scene::text> options_text;
36  std::unique_ptr<scene::text> main_menu_text;
37  std::unique_ptr<scene::text> quit_text;
38 };
39 
40 #endif // ANTKEEPER_PAUSE_MENU_STATE_HPP
Abstract base class for game states.
Definition: game-state.hpp:29
::game & ctx
Definition: game-state.hpp:44
Definition: game.hpp:121
pause_menu_state(::game &ctx)