Antkeeper
0.0.1
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3D scene. More...
Classes | |
class | billboard |
2D unit quad with a single material. More... | |
class | camera |
class | collection |
Collection of scene objects. More... | |
class | directional_light |
Light source with parallel rays and constant intensity. More... | |
class | light_probe |
class | light |
Abstract base class for light objects. More... | |
class | object_base |
Abstract base class for scene objects. More... | |
class | object |
Abstract base class for lights, cameras, model instances, and other scene objects. More... | |
class | point_light |
Light source that radiates outward from a point. More... | |
class | rectangle_light |
Rectangular area light. More... | |
class | skeletal_mesh |
class | spot_light |
Directional cone light source. More... | |
class | static_mesh |
class | text |
Text scene object. More... | |
Enumerations | |
enum class | billboard_type : std::uint8_t { flat , spherical , cylindrical } |
Billboard types. More... | |
enum class | light_type : std::uint8_t { directional , spot , point , rectangle } |
Light types. More... | |
3D scene.
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Billboard types.
Enumerator | |
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flat | Billboard is unaligned. |
spherical | Billboard aligns to face camera. |
cylindrical | Billboard rotates about an alignment axis to face camera. |
Definition at line 28 of file billboard-type.hpp.
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Light types.
Enumerator | |
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directional | Directional light. |
spot | Spot light. |
point | Point light. |
rectangle | Rectangle light. |
Definition at line 28 of file light-type.hpp.