Antkeeper
0.0.1
src
engine
scene
light-type.hpp
Go to the documentation of this file.
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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_SCENE_LIGHT_TYPE_HPP
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#define ANTKEEPER_SCENE_LIGHT_TYPE_HPP
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#include <cstdint>
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namespace
scene
{
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enum class
light_type
: std::uint8_t
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{
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directional
,
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spot
,
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point
,
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rectangle
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};
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}
// namespace scene
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#endif
// ANTKEEPER_SCENE_LIGHT_TYPE_HPP
scene
3D scene.
Definition:
context.hpp:28
scene::light_type
light_type
Light types.
Definition:
light-type.hpp:29
scene::light_type::point
@ point
Point light.
scene::light_type::spot
@ spot
Spot light.
scene::light_type::rectangle
@ rectangle
Rectangle light.
scene::light_type::directional
@ directional
Directional light.