Antkeeper
0.0.1
|
Functions | |
void | rebuild_shadow_framebuffer (::game &ctx) |
void | create_framebuffers (::game &ctx) |
void | destroy_framebuffers (::game &ctx) |
void | change_render_resolution (::game &ctx, float scale) |
void | save_screenshot (::game &ctx) |
void | select_anti_aliasing_method (::game &ctx, render::anti_aliasing_method method) |
void | toggle_bloom (::game &ctx, bool enabled) |
void graphics::change_render_resolution | ( | ::game & | ctx, |
float | scale | ||
) |
Definition at line 249 of file graphics.cpp.
void graphics::create_framebuffers | ( | ::game & | ctx | ) |
Definition at line 211 of file graphics.cpp.
void graphics::destroy_framebuffers | ( | ::game & | ctx | ) |
Definition at line 226 of file graphics.cpp.
void graphics::rebuild_shadow_framebuffer | ( | ::game & | ctx | ) |
Definition at line 164 of file graphics.cpp.
void graphics::save_screenshot | ( | ::game & | ctx | ) |
Definition at line 286 of file graphics.cpp.
void graphics::select_anti_aliasing_method | ( | ::game & | ctx, |
render::anti_aliasing_method | method | ||
) |
Definition at line 320 of file graphics.cpp.
void graphics::toggle_bloom | ( | ::game & | ctx, |
bool | enabled | ||
) |