Antkeeper  0.0.1
material-variable-type.hpp
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1 /*
2  * Copyright (C) 2023 Christopher J. Howard
3  *
4  * This file is part of Antkeeper source code.
5  *
6  * Antkeeper source code is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * Antkeeper source code is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
20 #ifndef ANTKEEPER_RENDER_MATERIAL_VARIABLE_TYPE_HPP
21 #define ANTKEEPER_RENDER_MATERIAL_VARIABLE_TYPE_HPP
22 
23 #include <cstdint>
24 
25 namespace render {
26 
30 enum class material_variable_type: std::uint8_t
31 {
32  bvec1,
33  bvec2,
34  bvec3,
35  bvec4,
36  ivec1,
37  ivec2,
38  ivec3,
39  ivec4,
40  uvec1,
41  uvec2,
42  uvec3,
43  uvec4,
44  fvec1,
45  fvec2,
46  fvec3,
47  fvec4,
48  fmat2,
49  fmat3,
50  fmat4,
51  texture_1d,
52  texture_2d,
53  texture_3d,
55 };
56 
57 } // namespace render
58 
59 #endif // ANTKEEPER_RENDER_MATERIAL_VARIABLE_TYPE_HPP
High-level rendering.
material_variable_type
Material variable data types.