Antkeeper  0.0.1
Classes | Namespaces
material-pass.hpp File Reference
#include <engine/render/pass.hpp>
#include <engine/render/material.hpp>
#include <engine/render/material-blend-mode.hpp>
#include <engine/math/vector.hpp>
#include <engine/gl/shader-program.hpp>
#include <engine/gl/shader-variable.hpp>
#include <engine/gl/texture.hpp>
#include <functional>
#include <unordered_map>
#include <span>

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Classes

class  render::material_pass
 Renders scene objects using their material-specified shaders and properties. More...
 

Namespaces

 render
 High-level rendering.