Antkeeper
0.0.1
src
game
load.cpp
Go to the documentation of this file.
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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "
game/load.hpp
"
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#include <
engine/debug/log.hpp
>
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#include <
engine/utility/json.hpp
>
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#include <
engine/resources/resource-manager.hpp
>
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namespace
load
{
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void
colony
(::
game
& ctx,
const
std::filesystem::path& path)
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{
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// const std::string path_string = path.string();
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// debug::log_trace("Loading colony from \"{}\"...", path_string);
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// try
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// {
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// json* data = ctx.resource_manager->load<json>(path);
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// debug::log_trace("Loaded colony from \"{}\"", path_string);
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// }
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// catch (...)
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// {
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// debug::log_error("Failed to load colony from \"{}\"", path_string);
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// }
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}
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}
// namespace load
game
Definition:
game.hpp:121
json.hpp
load.hpp
log.hpp
load
Definition:
load.cpp:25
load::colony
void colony(::game &ctx, const std::filesystem::path &path)
Loads a colony.
Definition:
load.cpp:27
resource-manager.hpp