Antkeeper
0.0.1
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#include <cstdint>
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Namespaces | |
input | |
Input devices, events, and mapping. | |
Enumerations | |
enum class | input::gamepad_button : std::uint8_t { input::a , input::b , input::x , input::y , input::back , input::guide , input::start , input::left_stick , input::right_stick , input::left_shoulder , input::right_shoulder , input::dpad_up , input::dpad_down , input::dpad_left , input::dpad_right } |
Gamepad buttons. More... | |