20 #ifndef ANTKEEPER_GAME_EASE_TO_CONSTRAINT_HPP
21 #define ANTKEEPER_GAME_EASE_TO_CONSTRAINT_HPP
entt::entity id
Entity ID type.
Eases toward a target entity.
entity::id target
Target entity ID.
math::fvec3 start
Start position.
float duration
Total duration of the ease.
float t
Elapsed time since ease began.