Antkeeper  0.0.1
collection.cpp
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1 /*
2  * Copyright (C) 2023 Christopher J. Howard
3  *
4  * This file is part of Antkeeper source code.
5  *
6  * Antkeeper source code is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * Antkeeper source code is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
21 
22 namespace scene {
23 
25 {
26  m_objects.emplace_back(&object);
27  m_object_map[object.get_object_type_id()].emplace_back(&object);
28 }
29 
31 {
32  std::erase(m_objects, &object);
33  std::erase(m_object_map[object.get_object_type_id()], &object);
34 }
35 
37 {
38  m_objects.clear();
39  m_object_map.clear();
40 }
41 
42 } // namespace scene
void add_object(object_base &object)
Adds an object to the collection.
Definition: collection.cpp:24
void remove_object(const object_base &object)
Removes an object from the collection.
Definition: collection.cpp:30
void remove_objects()
Removes all objects from the collection.
Definition: collection.cpp:36
Abstract base class for scene objects.
Definition: object.hpp:37
3D scene.
Definition: context.hpp:28