Antkeeper
0.0.1
|
#include <animation-system.hpp>
Public Member Functions | |
animation_system (entity::registry ®istry) | |
void | update (float t, float dt) override |
Perform's a system's update() function. More... | |
void | interpolate (float alpha) |
![]() | |
updatable_system (entity::registry ®istry) | |
Creates an updatable system. More... | |
Additional Inherited Members | |
![]() | |
entity::registry & | registry |
Registry on which the system operate. More... | |
Definition at line 28 of file animation-system.hpp.
|
explicit |
Definition at line 29 of file animation-system.cpp.
void animation_system::interpolate | ( | float | alpha | ) |
Definition at line 38 of file animation-system.cpp.
|
overridevirtual |
Perform's a system's update() function.
t | Total elapsed time, in seconds. |
dt | Delta time, in seconds. |
Implements updatable_system.
Definition at line 33 of file animation-system.cpp.