Antkeeper
0.0.1
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#include <engine/render/pass.hpp>
#include <engine/gl/shader-template.hpp>
#include <engine/math/vector.hpp>
#include <engine/animation/tween.hpp>
#include <engine/math/quaternion.hpp>
#include <engine/gl/shader-program.hpp>
#include <engine/gl/shader-variable.hpp>
#include <engine/gl/vertex-buffer.hpp>
#include <engine/gl/vertex-array.hpp>
#include <engine/gl/texture.hpp>
#include <engine/math/se3.hpp>
#include <engine/scene/object.hpp>
#include <engine/scene/light-probe.hpp>
Go to the source code of this file.
Classes | |
class | render::sky_pass |
Namespaces | |
render | |
High-level rendering. | |