Antkeeper
0.0.1
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#include <engine/gl/shader-object.hpp>
#include <engine/gl/shader-program.hpp>
#include <engine/utility/text-file.hpp>
#include <map>
#include <memory>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
Go to the source code of this file.
Classes | |
class | gl::shader_template |
Template used to for generating one or more shader variants from a single source. More... | |
Namespaces | |
gl | |
Graphics library interface. | |