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20 #ifndef ANTKEEPER_PHYSICS_LIGHT_HPP
21 #define ANTKEEPER_PHYSICS_LIGHT_HPP
30 #include <engine/blackbody.hpp>
31 #include <engine/luminosity.hpp>
32 #include <engine/phase.hpp>
33 #include <engine/photometry.hpp>
34 #include <engine/refraction.hpp>
35 #include <engine/vmag.hpp>