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template<class T > |
T | math::horizontal_fov (T v, T r) |
| Calculates a horizontal FoV given a vertical FoV and aspect ratio. More...
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template<class T > |
T | math::vertical_fov (T h, T r) |
| Calculates a vertical FoV given a horizontal FoV and aspect ratio. More...
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template<class T > |
constexpr mat4< T > | math::ortho (T left, T right, T bottom, T top, T near, T far) noexcept |
| Constructs an orthographic projection matrix which will transform the near and far clipping planes to [-1, 1] , respectively. More...
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template<class T > |
constexpr std::tuple< mat4< T >, mat4< T > > | math::ortho_inv (T left, T right, T bottom, T top, T near, T far) noexcept |
| Constructs an orthographic projection matrix which will transform the near and far clipping planes to [-1, 1] , respectively, along with its inverse. More...
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template<class T > |
constexpr mat4< T > | math::ortho_half_z (T left, T right, T bottom, T top, T near, T far) noexcept |
| Constructs an orthographic projection matrix which will transform the near and far clipping planes to [0, 1] , respectively. More...
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template<class T > |
constexpr std::tuple< mat4< T >, mat4< T > > | math::ortho_half_z_inv (T left, T right, T bottom, T top, T near, T far) noexcept |
| Constructs an orthographic projection matrix which will transform the near and far clipping planes to [0, 1] , respectively, along with its inverse. More...
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template<class T > |
mat4< T > | math::perspective (T vertical_fov, T aspect_ratio, T near, T far) |
| Constructs a perspective projection matrix which will transform the near and far clipping planes to [-1, 1] , respectively. More...
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template<class T > |
std::tuple< mat4< T >, mat4< T > > | math::perspective_inv (T vertical_fov, T aspect_ratio, T near, T far) |
| Constructs a perspective projection matrix which will transform the near and far clipping planes to [-1, 1] , respectively, along with its inverse. More...
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template<class T > |
mat4< T > | math::perspective_half_z (T vertical_fov, T aspect_ratio, T near, T far) |
| Constructs a perspective projection matrix which will transform the near and far clipping planes to [0, 1] , respectively. More...
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template<class T > |
std::tuple< mat4< T >, mat4< T > > | math::perspective_half_z_inv (T vertical_fov, T aspect_ratio, T near, T far) |
| Constructs a perspective projection matrix which will transform the near and far clipping planes to [0, 1] , respectively, along with its inverse. More...
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template<class T > |
mat4< T > | math::inf_perspective_half_z_reverse (T vertical_fov, T aspect_ratio, T near) |
| Constructs a perspective projection matrix, with an infinite far plane, which will transform the near and far clipping planes to [1, 0] , respectively. More...
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template<class T > |
std::tuple< mat4< T >, mat4< T > > | math::inf_perspective_half_z_reverse_inv (T vertical_fov, T aspect_ratio, T near) |
| Constructs a perspective projection matrix, with an infinite far plane, which will transform the near and far clipping planes to [1, 0] , respectively, along with its inverse. More...
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