Antkeeper
0.0.1
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Namespaces | |
geom | |
Geometric algorithms. | |
Enumerations | |
enum class | geom::triangle_region : std::uint8_t { geom::abc = 0b000 , geom::ab = 0b100 , geom::bc = 0b001 , geom::ca = 0b010 , geom::a = 0b110 , geom::b = 0b101 , geom::c = 0b011 } |
Voronoi regions of a triangle. More... | |
Functions | |
constexpr bool | geom::is_face_region (triangle_region region) noexcept |
Checks whether a triangle voronoi region is a face region. More... | |
constexpr bool | geom::is_edge_region (triangle_region region) noexcept |
Checks whether a triangle voronoi region is an edge region. More... | |
constexpr bool | geom::is_vertex_region (triangle_region region) noexcept |
Checks whether a triangle voronoi region is a vertex region. More... | |
constexpr std::uint8_t | geom::edge_index (triangle_region region) noexcept |
Returns the edge index of an edge region. More... | |
constexpr std::uint8_t | geom::vertex_index (triangle_region region) noexcept |
Returns the vertex index of a vertex region. More... | |
template<class T > | |
constexpr triangle_region | geom::barycentric_to_region (const point< T, 3 > &p) noexcept |
Classifies barycentric coordinates according to their Voronoi region. More... | |
template<class T > | |
constexpr point< T, 3 > | geom::barycentric_to_cartesian (const point< T, 3 > &p, const point< T, 3 > &a, const point< T, 3 > &b, const point< T, 3 > &c) noexcept |
Converts Cartesian coordinates to barycentric coordinates. More... | |
template<class T > | |
constexpr point< T, 3 > | geom::cartesian_to_barycentric (const point< T, 3 > &p, const point< T, 3 > &a, const point< T, 3 > &b, const point< T, 3 > &c) noexcept |
Converts Cartesian coordinates to barycentric coordinates. More... | |
template<class T > | |
point< T, 3 > | geom::cartesian_to_spherical (const point< T, 3 > &p) |
Converts Cartesian (rectangular) coordinates to spherical coordinates. More... | |
template<class T > | |
point< T, 3 > | geom::spherical_to_cartesian (const point< T, 3 > &p) |
Converts spherical coordinates to Cartesian (rectangular) coordinates. More... | |