Antkeeper
0.0.1
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This is the complete list of members for terrain_system, including all inherited members.
generate(std::shared_ptr< gl::image_2d > heightmap, const math::uvec2 &subdivisions, const math::transform< float > &transform, std::shared_ptr< render::material > material) | terrain_system | |
registry | updatable_system | protected |
terrain_system(entity::registry ®istry) | terrain_system | explicit |
updatable_system(entity::registry ®istry) | updatable_system | explicit |
update(float t, float dt) | terrain_system | virtual |
~terrain_system() | terrain_system |